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'cause I'm from Hell, and DOOM I'm bringing

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Dec. 10th, 2011 | 12:09 pm

It's that time of the year again — it's DOOMsday, the 18th anniversary of DOOM's original release on December 10th 1993.

Doomworld, as usual, is hosting the annual Cacowards, too; be sure to check them out and play this year's winners if you haven't done so already.

And while you're at it, celebrate DOOM's birthday by playing through the original levels! If you don't have it, grab a copy of the shareware episode, download a source port so it'll run on your PC (I'd recommend Chocolate Doom if you want something as close to Vanilla, PrBoom-plus if you want a Boom-based port, or GZDoom otherwise; alternatively, you can run the original in DOSBox, too).

Lock and load, marine! >:) Don't leave yet — there's a demon around that corner!

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Comments {6}

moonhare

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from: mondhasen
date: Dec. 10th, 2011 11:16 am (UTC)
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I have never played Doom, but I remember it was all the rage still in 1997. Many a distracted fur complained of being up all night playing, and if someone was missing from a usual forum or chat it was due to this game ;o)

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Schneelocke

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from: schnee
date: Dec. 11th, 2011 11:33 am (UTC)
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*s* Yeah, it sure made an impact even after it came out. Mind you, DOOM II came out in 1994, and Final DOOM and Ultimate DOOM were a bit later still, so it's not as if it was really all that old in 1997 yet.

It was also important enough to show up in the Fur Code — probably because it was also in the Geek Code, but still, the fact that the creator of the Fur Code thought it important enough to leave it in speaks volumes.

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Schneelocke

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from: schnee
date: Dec. 11th, 2011 11:36 am (UTC)
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Heh, yeah. I remember how I got it — a local bookstore had this shareware copying station. It was basically just a rip-off, as you had to buy special floppy disks for an outrageous price (regular ones couldn't be used), so in essence, they were selling programs that others'd provided for free, often even in violation of the license, but at least it DID allow me to get such things as DOOM.

I think this was before I had a modem, too, but even after I did, phone calls to local BBSes weren't free (unimaginable today), and BBSes had ratios, too, so you couldn't even get most things unless you had something else to trade for them.

Good thing all that's changed, really.

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tzisorey

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from: tzisorey
date: Dec. 11th, 2011 06:05 am (UTC)
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Yanno... I wonder how hard it'd be to port Wolfenstein3D into a MineCraft mod....

Sorry - you were talking about Doom?

<wink>

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Schneelocke

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from: schnee
date: Dec. 11th, 2011 11:39 am (UTC)
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Heh, Wolfie is fine, too — it's sort of DOOM's older brother, after all, and they're both beyond the age of sibling rivalry now. ;)

I certainly like Wolfie a lot, too, but in practice, I find the controls awkward and the visuals and design limited. Good modders can get around that, and there's some very interesting playthrough videos on Youtube — check out e.g. Balames87's stuff. He's a skilled player, and he always has very interesting and entertaining commentary.

He does DOOM videos, too, BTW; these are also interesting, although otherwise, I prefer DOOM demos.

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