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365 days of SL, day 189

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Sep. 19th, 2012 | 03:40 pm

365 days of SL, day 189:


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My original plan for yesterday was to hit the Linden Roads again and see where they'd take me. I like exploring them; as Frodo said in The Lord of the Rings: "[Bilbo] used often to say there was only one Road; that it was like a great river: its springs were at every doorstep, and every path was its tributary. 'It's a dangerous business, Frodo, going out of your door,' he used to say. 'You step onto the Road, and if you don't keep your feet, there is no knowing where you might be swept off to.'".

I always have that feeling when I'm on one of the Linden Roads: I'm not on a road, I'm on The Road, and I can walk from Springfield to Alaska from Satori to Gaeta V and back.

Anyhow, when I was looking at the map of Jeogeot to see where I should enter The Road, I noticed a gray island sim off in the north-east; it vaguely looked like a moon or a space port or so, and the name, Mos Eisley Ainsley, confirmed my suspicion. It seemed interesting enough, so we went there and checked it out.

And it really was interesting; completely devoid of people (other than us), which gave it a feeling of looming dread, like an installation that was abandoned, perhaps after everyone in there was killed by a deadly virus or so. Setting the environment to Midnight and turning on Lighting/Shadows reinforced the sinister atmosphere — it also dragged down my framerate something severe, but I didn't mind; it just looked too good.

So here's our journey, penetrating into this abandoned installation.


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These devices in the background had space suits available for those that might need them. One got the impression they hadn't been used in a long time.


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Down an elevator shaft... the elevator didn't work anymore, but that didn't stop us. The buttons labelled "3" and "2" would've taken you to the higher levels from where we came in the past.


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We pressed on, through dimly-lit, meandering corridors, lifeless and bare except for old machinery, pipes, and rusting metal.


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Some of the machines were still working. What did they do? What were they for? We may never know.


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Around another bend and down, with nothing but flickering orange lights to provide illumination.


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I don't know what these were for, but I got a feeling that you might not have been happy to find yourself strapped to one of them. Everything was still abandoned, but this area felt decidedly spooky, so we made a retreat. Who knows, maybe something might still lurk here, not necessarily a living being but a cold and unfeeling machine.


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Fortunately, there was another old elevator shaft nearby, so we had an easy escape route.


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Digging deeper into the bowels of this place... where does this corridor lead? The door slammed shut after us and locked and sealed itself.


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Oh my, what IS that thing?


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One would have to guess it's an alien; it's a good thing the computer that's keeping it in stasis and separated from the environment is apparently still working.


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One can't help but wonder what goes on behind those eyes: what is this creature thinking, what is it feeling? Who brought it here, and why is the base abandoned now? What happened?

We may never know; we merely made our way out again, and managed to escape unscathed.

Location: Mos Ainsley (141, 145, 48)

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Comments {6}

Moth

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from: moth_wingthane
date: Sep. 19th, 2012 03:53 pm (UTC)
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This place was great. We'll have to go back and explore some more.

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Schneelocke

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from: schnee
date: Sep. 19th, 2012 05:21 pm (UTC)
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Oh yes. :)

It might be fun to explore it in broad daylight and see how it compares, too, mood-wise!

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Meridiani

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from: meridiani
date: Sep. 19th, 2012 07:26 pm (UTC)
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Whoa! That is super-neat. :)

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Schneelocke

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from: schnee
date: Sep. 19th, 2012 07:31 pm (UTC)
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Thank you! :) I'll admit the write-up is based more on the vibe I got from the place and the screenshots, not what the installation is actually supposed to represent, but then there's nothing wrong with something inspiring your fantasy, is there? :)

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Meridiani

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from: meridiani
date: Sep. 20th, 2012 01:00 am (UTC)
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I liked the write-up. I realized that it was just what you were experiencing as you went through the installation, but I thought it was really fun to read.

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Schneelocke

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from: schnee
date: Sep. 20th, 2012 09:14 am (UTC)
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Glad to hear — that's exactly what I was hoping for! ^^

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