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365 days of SL, just for fun 12

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Aug. 12th, 2013 | 01:37 pm

365 days of SL, just for fun 12:

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Here's some more shots from the SL10B celebrations. (Goodness, I really need to catch up and actually POST these, don't I? Otherwise I'll still be doing this when SL11B rolls around!)

The above one was taken while I was doing one of the pod tours through the SL10B sims. The pods are the same kind that can be found throughout the mainland, allowing people to visit landmarks and explore the continents in a guided fashion — thanks to Yavanna Llanfair. On the SL10B sims, there was so much to see you hardly had time to keep up, but it was a good way to explore, especially when you felt overwhelmed by the sheer amount of exhibits.

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I probably should've taken a picture of that cake from another angle so you could actually see the "SL10B" text on top, but oh well. The blue tower in the background in the first picture's the same as the one in the second picture; I don't quite recall who it belonged to, but I think it was some non-anglophone group or community in SL.

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All the roads in the SL10B sims had names; Didgeridoo Mile was one of the surrounding ones begirding the exhibits. You can see the cooling towers belonging to the Reactor Stage there — more of that later.

The exhibit with the giant camera, cocktail glass etc. just looked interesting. Something about the way the objects were arranged there reminded me of those old-school raytracer sample pictures (you know the kind!).

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Part of the southeastern area had watery exhibits with piers and wharfs rather than streets; it made for an interesting change, and I rather liked it. Sim crossing signs are slowly becoming a thing of the past, I think; sim crossings have improved a huge lot and gone from "often painful" to "usually barely noticeable". I liked this sign, though: suitably salty. "Sim crossin', matey! Arrrr!"

The third picture is from another exhibit, apparently belonging to a designer specializing in plants. They do look good, although confined in a box and with a blue ceiling like this, I'm reminded of what a friend once remarked (day 153) — "I know SL is artificial but this is so artificial is almost hurts". I couldn't help but think of a holographic projection here, perhaps in a dystopian future where real plants are extinct and people are confined to living indoors at all times.

That said, I'm sure they'll look great when used to create a proper landscape.

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Two screenshots from my pod tour, taken in the northern parts of the SL10B sims. Yeah, the first one is the same as the main shot above.

The ghost lion was interesting, BTW. I don't recall who made it; shame, it would've been fun to see if it was the same person who did the ghost sculptures seen on day 192. Outside of that, like many of the outlying sims, these also had their own specific environment settings, which created a very nice atmosphere. More people should fiddle with Windlight settings in SL — it really adds to a place (see e.g. the outdoor shots from day 24). OTOH, day 321 shows you shouldn't overdo it, either. :)

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I already mentioned that SL has all sorts of clubs and organizations; it shouldn't be a surprise that there's a motorcycle club as well, named "Mongoose MC". It might seem silly at first glance to ride motorbikes in a computer game, but since I actually tried one (on day 314), I can attest that it's really a lot of fun. Much easier, safer and cheaper than having a real crotch-rocket between your legs, too. :)

The second screenshot shows a build that represented Alqualondë, the Swanhaven, the Teleri's city in Valinor. It's a pity that much of it was cast in shadow by an adjacent build, but either way it was pretty, and it had soothing sounds befitting an elven settlement once you stepped into the exhibit, too. I wonder if there's a permanent (and larger) version of it somewhere; I'd guess so, but OTOH, if so, perhaps I shouldn't visit it. The splendor I see before my mind's eye cannot possibly be matched even by the most skilled builder.

The third screenshot just looked nice to me — I like the framing. :) Perhaps I should've tried playing around with focal blur/DoF processing here, too. Day 312 has shown that it can produce rather nice results!

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Wolf piano! It's a well-known fact wolves love pianos (see day 17, day 39 and just for fun 5!), so naturally I was immediately enthralled by this one. It's part of the "Prehistory" (1999-2002) section of the SL10B History Walk, BTW — more from that later, too.

For now, anyway, this is the end of the "random" SL10B shots! But I still have a bunch more to post, so stay tuned.

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