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365 days of SL, day 210

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Oct. 10th, 2012 | 12:47 pm

365 days of SL, day 210:


(Click for larger — 1920x1033 PNG, 2427 KiB)

I did indeed go and check out that sim north of Satori, as planned, but while it seemed nice, I found that my computer couldn't really handle it. Not only did I get the "disappearing objects/terrain" effect again, but Firestorm also ended up consuming so much memory that it quite literally ran out — 32-bit processes are limited to about 1.7 GB in practice, at which they'll be killed if they try to allocate even more. And even while it was working, my framerate was abysmal.

The "disappearing objects/terrain" effect is presumably what also happened on day 158. I still suspect my video card just couldn't handle it all; I did notice that everything was getting re-rendered from scratch when I turned. That it sometimes did not is likely a bug in SL. (Well, it's definitely a bug in SL when you look at it from a practical perspective.)

In any case, after trying to poke around for a while and getting frustrated, I headed to Palmana again instead and found a nice spot to hang out there, relaxing on some comfy cushions and watching the peafowl do their thing in the shade afforded by the nearby beach hut.

I did get a screenshot looking down the road in the area I originally visited, BTW, facing away from the problematic parts, if you're interested in that:


(Click for larger — 1920x1033 PNG, 2944 KiB)

In retrospect, maybe I should've taken one of the way the other parts failed to render; it might not have been pretty, but it would've been interesting.

Location: Palmana (82, 41, 24) (Levane Estate) (main screenshot); Nautilus - Hannibal (135, 13, 63) (The Citadel) (bonus screenshot)

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