365 days of SL, day 246:
(Click for larger — 1920x1033 PNG, 2653 KiB)
The golf flag from Sunday night (day 243) really needed SOME sort of course to go with it, so last night I made a very basic and stylized fairway for it. It's looking unnaturally small even on a toy-sized par ½ course, but it couldn't be much larger, and I think the effect is actually due to the teeing ground (and the green) being unnaturally large in comparison.
But if the teeing ground was much smaller, you couldn't stand on it, right? :P
I also wish there was
an easier easy ANY way to create (mostly) two-dimensional shapes in SL: perhaps a way of taking a two-dimensional stencil and turning it into the equivalent of a cylinder, only using an arbitrary shape rather than a disc. It would make creating fairways and greens much easier. :P
Perhaps it's possible with mesh modelling, but that's not something I know how to do, and I don't think you'd be able to do it with in-world tools, anyway, without resorting to external programs like Blender.
Well, I suppose it don't matter much since I'm just being silly here to begin with. That said, though, are there any REAL (as it were) golf courses in SL? I'm imagining it could be fun, and golf simulators as such seem to be fairly popular as far as computer games go. (Are they? Well, they were 20 years ago. :P)
Location: FP Enigma (9, 143, 21) (Two Fuzzies and a Plane and a weird robot (sometimes))