365 days of SL, day 260:
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We visited an interesting run-down, decaying city at Toy's Toys last night. I took quite a number of screenshots, and even with not everything being documented and not everything that was covered here, there's gonna be quite a few.
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After exiting from the hidden cell in a run-down cinema I soon found myself in, I stepped out on the street for the first time. The area had an interesting atmosphere to it; very dense and expertly conveying the mood it was supposed to carry.
The buildings in the background are actually on a texture rather than built in SL, BTW (which would have required several surrounding sims) given the area's size; I usually don't like that, since it almost invariably tends to look bad and fake, but this area made it look OK. Props to the architect.
There were funny touches, too. For example, look at the poster on the right wall — it's difficult to make out, but it actually says "Curly for President". Hah!
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Here's another view of the street corner I found myself at. I rather like the way the lights (the streetlamp and the lamp at the cinema's entrance on the right) provide illumination — I'm just a sucker for that sort of thing. (And other things, too.)
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Venturing on to an industrial area.
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We ended up climbing to the roof of the building on the right.
The office towers here are the same ones already seen in the background in the previous pictures; they had some texture alignment issues, and they were not as far away as they should be to actually have the floors be the right size for regular-sized SL avatars, but I still liked them.
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Looking towards a nearby industry yard.
The street lamp near the left edge is the same one as the one next to the cinema (to the left in the third screenshot), BTW.
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"Linden Labs Bug Shipment" — heh. SL does have a bit of a reputation, doesn't it? It's not entirely fair, though, since on the whole, the system is working remarkably well.
Granted, there's quite a few problems, but for a highly dynamic system with a complex infrastructure and residents that change the system all the time in unpredictable ways, it's actually holding up remarkably well. After all, the Lindens had to do pretty much EVERYTHING: from the grid infrastructure to the physics model to the protocols used to the viewer, and more.
When you actually think about it, it's quite amazing.
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I left the immediate area again and crossed a park — well, a park in name, since in reality, it was barely more than a grassy meadow, with a scraggly tree that had an old tire suspended from it as a crude makeshift swing, and one or two other well-worn toys. 'course, for a town such as this, this is precisely what you'd expect.
There was a subway station on the other side, too, so I went over there.
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The subway had working trains, and after waiting for a couple minutes for one to arrive, I got a ride. Good thing there was no conductor there — I didn't have a ticket. :)
Of course, looking at the state of the train, maybe the conductor wasn't what you should be afraid of most, especially as a single girl — and one wearing nothing but a swimsuit, pantyhose and boots, for that matter.
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This is the station I arrived at. The one I came from looked similar, but even more worn-down, and it also had a giant venus flytrap waiting to catch unsuspecting visitors (this IS Toy's Toys, after all).
Fun fact: there was a "toylet" door to the left of the bench (just outside the screenshot); opening it revealed only darkness, but there'd also be a high-pitched shriek, and somebody'd throw various objects at you, such as a (new) roll of toilet paper etc. :) (Remember, locking the door when you're using a restroom is always a good idea.)
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I briefly contemplated exiting the subway and going back up to the surface.
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But then I noticed this door off to the side. "No Entry"? "Maintenance Only"? OK, consider my curiosity piqued.
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Dark, dank, damp tunnels.
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Eventually, I found myself in an empty room of dark gray stone, with just a single metal door — it turned out to lead out and to another subway station's "Maintenance Only" area.
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We explored some more, but I didn't take screenshots again until we hit a slightly less rundown but seedy-looking apartment.
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I think the light really added to the atmosphere in this one. And the bondage coffee table, of course.
There was also a basement below with various BDSM toys: a few cells, a cross and so on; pretty much the same stuff you might actually find in RL, too.
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I thought it would be a good spot to stop exploring (and it was getting rather late, anyway).
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But then I thought, no, it's too seedy and shady; I'd rather relax in a nice place with a nicer atmosphere, so we went back home instead. :)
And that's it! All in all, definitely an interesting place (and prodding around there almost felt like virtual urban exploration at times); I very much recommend checking it out.
Location: Howling Valley (125, 49, 2500) (Toy's Toys)