Schnee (schnee) wrote,

365 days of SL, day 329

365 days of SL, day 329:

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Last night saw an altogether too brief visit to a sim called Future City. Just like with the FutureWork Institute (hmm, I'm sensing a theme there!) that was featured on day 252 and day 253, this was quite a sight to behold — hard to capture on screenshots, but definitely an astounding build.

Interestingly, it was also the first sim that really dragged down my framerate on the new video card. I consistently got below 20 fps in most areas here, often hovering around 15 and (on a very occasions) dipping as low as 10. SL's still quite playable then, of course, and in the past, those framerates would've been just fine, but nowadays? I'm spoiled by a near-constant 50-70 fps.

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The estate (comprised of two sims, Future City and Le Barcares) really is a city; this is where we arrived, a long street next to various shops, a high-rise building (a hotel, I think) and a big mall-ish building behind us.

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As I said before, the whole thing was very well-designed, but also very difficult to capture. We found some boardgame tables here (which may have been Mensch ärgere dich nicht), although we didn't try playing; the picture doesn't look so great, perhaps, but that's just that.

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I rather liked this pool of water next to it, though, featuring a variety of lighting effects. In fact, the entire area was big on those; there were lasers and lightbeams and more everywhere.

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We made our way up to the first floor, using a rather nice elevator. :) It even had nicely-done voice announcements.

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And then we arrived at this club, right above the pool from above. Time to get your move on!

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And then there was plot-swinging and tail-shaking and dancing the night away again. ^^ Yup, this is the same screenshot I used as the main shot, shown here again in its proper place in the sequence.

Location: Future City (128, 141, 36) (Future City - Together to build a promising future)

Tags: 365 days of sl, second life
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