Schnee (schnee) wrote,

365 days of SL, just for fun 9

365 days of SL, just for fun 9:

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I've still got a bunch of screenshots from the SL10B celebrations that I've been meaning to post. While the celebrations were ongoing, I was there pretty much every night that I could. There was too much for me to be able to look at (much less explore) everything, but it was fun.

I have a rough list of screenshots I want to post, sorted into thematic groups; for today I'll just share a number of miscellaneous shots from various exhibits.

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I don't recall much about the Phoenix (I only really walked past it and thought it was pretty); the anthro bunny statue was caught my eye because the way it was built is fairly anachronistic. You'd expect mesh these days, or at the very least something sculpted; literally building from individual basic prims was a throwback to old times that I thought was fairly neat.

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I'm not so sure if the "First Church of Rosedale" really exists outside of that exhibit, even as parody, but it sure got a good grin out of me. For those who're not aware, Philip Linden (aka Philip Rosedale in RL) is the creator of SL, Robin Linden is (was?) VP of Marketing and Community Development, Cory Linden was SL's CTO (until 2007, I think), and Ruth... is Ruth, obviously. :)

In the second picture, I'm sliding down a giant waterslide. ^^ An interesting exhibit, although visually speaking, it created some problems — it was pretty much impossible to actually have everything within draw distance from the top, or even to have everything render properly that was within draw distance.

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Giant snail racing. I don't know if that's really a thing on SL (my money's on the exhibit not being serious), but I wouldn't be completely surprised if it was.

In the second shot here, I'm dancing on top of the rainbow. :) Fairly fun, fairly silly as well. It almost looks like the blast of a rainbow-colored explosion, doesn't it?

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Two fairly surreal shots from a fairly surreal tower exhibit. I think there was a story behind it, told as you climbed to the different levels, but I never really figured it out.

The rainbow from the preceding picture was actually on top of this, BTW.

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And finally, a bit of history. The Cornfield was an area that naughty boys and girls might get sent to for a time-out; it doesn't exist anymore (although it apparently lasted until mid-2012, a surprisingly long time!), but it was recreated and brought back for the SL10B celebrations. Better yet, unlike the real one, this was open to the public and didn't require you to be naughty, whatever that meant.

The second shot is from an exhibit showing the history of invisiprims. I can't tell whether it's serious or not — perhaps a bit of both. In case you can't read the signs, they say "Pre-production 2002", "Original Release 2003", "Upgraded 2004", "circa 2005", "circa 2006", "Major Upgrade 2007", "circa 2008", "Invisiprim Bug 2009", "circa 2010" and "New Mesh Invisiprim 2012", respectively.)

And that's it for now. More soon!

(Also, I won't be giving landmarks for these SL10B retrospective posts; I don't have them, and the sims have been dismantled, so I can neither go and get them nor would they be useful to you.)

Tags: 365 days of sl, second life
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